Main Page → Motive Documentation → Viewport
When using Motive, the main View pane will always be docked in the center. If desired, additional view panes can be opened under the View tab or by clicking icons on the main toolbar.
* signifies this option is only available with Motive:Body.
For the skeleton assets, this can be used to remove assigned markers from corresponding definitions. For more information: Skeleton Tracking page.
Opens a context menu to enable or disable visual aids for the perspective view, which includes the following:
In the 3D perspective view pane, you can quickly check 3D distance between a set of two markers. First of all, make sure to enable the Two Marker Distance feature under the visual aids, and select two markers to measure the distance from. Then, the corresponding displacement (in mm) between two markers will be displayed on the view port.
Likewise, an angle formed by three markers can also be examined. Make sure the Three Marker Angle display feature is enabled under the visual aids. When this feature is enabled, the respective angle (in degrees) will be measured and displayed over the viewport when a set of three marker is selected from the scene. Note that the selection order will determine the vertex point when measuring the angle.
Shows a list of visual aids for the 2D Camera Preview which includes the including:
The following context menu appears when a camera is selected either in the perspective view or in the camera preview.
The following context menu appears when 3D reconstructed markers are selected in the perspective view.
The following context menu appears when a rigid body is selected in the perspective view.
The following context menu appears when a skeleton asset is selected in the perspective view.
The following context menu appears when a force plate is selected in the perspective view.